direct x 10.1
Directx.com
was originally registered to us back in the mid 90's. At that time DirectX was a
new multimedia technology that Microsoft was introducing. We were working in
DirectX and related technology and thought that it'd be a good location on the
Internet. We never thought that Microsoft would later turn it into a brand
name.
Microsoft DirectX is a collection of application programming
interfaces for handling tasks related to multimedia, especially game programming
and video, on Microsoft platforms. Originally, the names of these APIs all began
with Direct, such as Direct3D, DirectDraw, DirectMusic, DirectPlay, DirectSound,
and so forth. DirectX, then, was the generic term for all of these
Direct-something APIs, and that term became the name of the collection. Over the
intervening years, some of these APIs have been deprecated and replaced, so that
this naming convention is no longer absolute. In fact, the X has caught on to
the point that it has replaced Direct as the common part in the names of new
DirectX technologies, including XAct, XInput, and so forth. Additionally, when
Microsoft decided to develop game consoles based on DirectX, the X stuck,
leading to the name Xbox (and later Xbox 360).
Direct3D (the 3D graphics
API within DirectX) is widely used in the development of computer games for
Microsoft Windows, Microsoft Xbox, and Microsoft Xbox 360. Direct3D is also used
by other software applications for visualization and graphics tasks, most
notably among the engineering sector for CAD/CAM, because of its ability to
quickly render high-quality 3D graphics using DirectX-compatible graphics
hardware. As Direct3D is the most widely recognized API in DirectX, it is common
to see the name DirectX used in place of Direct3D.
The interfaces that
comprise DirectX include components for use by a running application (runtime
components) as well as components for use by software developers at design time
(the software development kit). The runtimes were originally redistributed by
computer game developers along with their games, but are now included as
built-in parts of Microsoft Windows. The SDK is available as a free download.
While the runtimes are proprietary, closed-source software, source code is
provided for most of the SDK samples.
The latest versions of Direct3D,
namely, Direct3D 10 and Direct3D 9Ex, are exclusive to Windows Vista. This is
because there were extensive changes in the Windows graphics architecture, and
in particular the introduction of the Windows Display Driver Model. This
redesign of the graphics infrastructure for Windows Vista supports virtualizing
graphics hardware to multiple applications and services such as the Desktop
Window Manager, in contrast to the exclusive access afforded to DirectX
applications on Windows XP. Both Direct3D 9Ex and Direct3D 10 rely on the WDDM
infrastructure and WDDM drivers.
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DirectX Happy Uninstall
4.02
DirectX
Happy Uninstall(DHU) is a powerful management tool for Microsoft DirectX. Using
DHU, you can BACKUP, RESTORE, DISC-ROLLBACK, and FULL INSTALL DirectX. A correct
DirectX is necessary in your computer
Features
* Support OS
Windows 2000/XP/2003/Vista/2008 x86 Edtion.
* Support DX DirectX 10.0.
*
BACKUP feature can help you BACKUP current DirectX so that can be RESTORED when
you need.
* RESTORE feature can help you RESTORE DirectX form Previous
BACKUP.
* DISC-ROLLBACK feature can help you ROLLBACK original DirectX from
WINDOWS SETUP DISC.
* FULL INSTALL feature can help you FULL INSTALL the
latest DirectX to your Windows XP SP2(+) and Windows Server 2003 SP1(+).
*
More Features, please download and try DirectX Happy
Uninstall
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